Writing Advice #12: Dialogue Part 5

Posted on: 07/29/09


A couple of years ago, I wrote a blog on MySpace devoted to writing advice for teens. Over time, it evolved into a general blog on writing advice for everyone. I blathered on and on, answered questions, etc. Since then, I’ve pointed people to that blog when they’ve sent me questions on writing, but I know that MySpace isn’t always the most, uh, reliable repository for such things. Plus, if you’re not on MySpace, you can read the blogs, but you can’t comment on them.

So once a week (probably on Wednesdays), I’ll be reprinting my writing advice blogs here on barrylyga.com. I’ll go through and edit them a little bit, too, and I might make some merges/changes, so they won’t be exactly like they were on MySpace, but they’ll hopefully still be helpful to people who are interested.

Here we go!


 


 


Recent Writing Advice Blogs...


Writing Advice Archive

So. More dialogue, eh?

I hope most of you, by now, have noticed something about those first three dialogue blogs. Namely, that I avoided using any sort of narrative, including even "he said" or any other sorts of speech tags. I know I made a point of mentioning it a couple of times, but I want to repeat it here.

Why?

Well, because it's sort of the POINT.

By doing those blogs the way I did, I wanted to force you guys to think in terms of pure dialogue. One mistake that new writers often make is cramming too much narrative into the corners and crevices around their dialogue. The result is something that was best described to me by an agent several years ago, when he was critiquing a novel of mine: "You've got all of this nonsense woven in through your dialogue and it's choking the dialogue like vines."

Think about that when you write dialogue. Are you choking your words? Are you growing vines in the midst of your dialogue?

Check this out:

Damon walked into the room. His father sat by the fireplace. "Mom said you wanted to see me, Dad," he said.

His father grunted at him and stared into the fire. He sighed. "It's about college, son," he fretted. "I don't know how..." He paused and cracked his knuckles. "I don't know how we're going to afford it."

Damon swallowed hard and paced back and forth. The fire in the fireplace was filling the room with moving shadows and he could barely see his father's face. "What will we do, Dad?" he asked. A log popped suddenly. Damon jerked in surprise, then calmed himself.

Dad didn't answer for a moment. Then he said, "You might need to stay home for a year. And work."

Damon came closer to his father's chair. He sat down in the chair his mother usually sat in. "I can't do that, Dad!" he protested. "That'll ruin my plans!"

OK, you've probably noticed that this bit was pretty badly written. Actually, though, the dialogue itself isn't bad. It's all the crap around it that's causing problems. You need to look at your dialogue-intense scenes and ask yourself, "Do I really NEED all of this action?" For example, if Damon jerks in surprise and then immediately calms himself, who cares? The sum of events is the status quo ante, so why even bother describing it?

In the theater, it's called "blocking." If you've ever been in or been involved in a play or movie, you know what that is: Blocking is the actions the actors take while speaking. Blocking is crucial in movies and plays because it's dead boring watching two people stand on a stage or in a movie frame and blather at each other. (In movies, the boredom can be alleviated by switching camera angles, of course. Next time you're watching a scene on TV where two people talk, count how many time the camera switches. Then try to imagine how boring that exact same scene would have been if the camera had never moved at all.)

But here's the problem with blocking: It's not necessary in prose! Unless someone is taking an action that is CRUCIAL to the dialogue, you can leave it out most of the time. Here's an example of GOOD blocking:

"Don't move." He raised the gun. "I'm serious."

This, however, is BAD blocking:

"Don't move." He strummed his fingers on his thigh. "I'm serious."

Maybe you felt like you needed a pause there. Maybe you thought the guy talking needed to do SOMETHING. No. At least, he didn't need to strum his fingers. Again: Who cares?

"Don't move. I'm serious."

And I knew he was.

That gets across the sense of menace you're looking for.

Rewriting our original scene, we get...

Dad was sitting by the fireplace when Damon came in. "Mom said you wanted to see me, Dad."

His father grunted and stared into the fire. "It's about college, son. I don't know how... I don't know how we're going to afford it."

"What will we do, Dad?".

Dad didn't answer for a moment. "You might need to stay home for a year. And work."

"I can't do that, Dad! That'll ruin my plans!"

Still not great, but good God, does it flow better! All you need here is the basics -- the fireplace, Dad sitting and not looking up at his son. Everything else can and SHOULD come across in the dialogue. No need for "he fretted," for example, because Dad's hesitation and staring into the fire SHOWS us he's fretting. No need to say "he protested" when Damon's dialogue SHOWS us he's protesting. And does it REALLY matter if Damon sits down in Mom's chair? Unless you're setting something up for later, no. (And there are more elegant ways to get Damon into that chair and to show him in that chair than in the first example.)

See, a lot of writers think that they have to mimic the movements and actions of TV or movies on the page. Which means LOTS of fidgeting and moving around and noticing the way the air conditioning makes the drapes move as if blown by the wind and describing each and every time someone picks up a coffee cup or takes a sip from a water bottle.

WHO THE HELL CARES?

Seriously. If it's important to the plot or to the character, then fine; include it. But otherwise, just ditch it. It's just more literary vines choking the life out of your dialogue.

Think about dialogue in real life, when you're talking to a friend. Do you stop to notice how much he blinks or if the car up the street is backing into a parking space or whatever? No. You just talk. And when you DO notice those things, what happens? That's right -- you lose track of the conversation. You get distracted.

Why would you think the same thing WOULDN'T happen with dialogue on the printed page?

This is one of the best exercises I can think of when you're editing your own work: Comb through the dialogue and look for bits of blocking you can cut. Trust me -- you'll find a LOT there to cut.

Remember — in the visual/audio media, we can interpret actions and dialogue simultaneously. In prose, one ends up undercutting the other because we have to read them one after the other. Movies are not books; books are not movies.

Speech tags are a related but somewhat separate issue. You may think that you HAVE to use things like, "he wondered" because, well, how else is the reader supposed to know the character is wondering?

Duh -- maybe the dialogue should give a clue to that? :)

I don't necessarily subscribe to the widely-held notion that the ONLY two dialogue tags you need are "said" and "asked," but I do believe that 99% of your tags can be handled with those two OR WITH NO TAG AT ALL. If a character is wondering something, then no doubt it's because he's concerned or curious or confused; we should be able to tell that from the words he says, or the actions he commits before, during, and/or after his speech. You shouldn't need to say "he wondered" at the end of his dialogue.

So. When you have characters talking back and forth, take a look — make sure that you really need all of those "he said" and "she responded" lines. You'll find that the story moves along much better without them...and you lose nothing in the process.

And for God's sake, don't go overboard with the verbs in your speech tags. There's no prize for purple prose.

As usual, post any questions, comments, flames below. :)

Next week: We're done with dialogue, so we'll move on to some new stuff! See you then!

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1
Miss Purple Prose
By: Violet on Wed July 29, 2009, 11:59:39
Mr. Lyga, this advice could not have come at a better time. I just started a piece, and after reading this it's clear I need to declutter my writing. Thanks for showing me that simplicity is key.
2
Re: Writing Advice #12: Dialogue Part 5
By: Barry on Wed July 29, 2009, 12:19:18
@Violet: We've all been there. Glad I could help!
3
Re: Writing Advice #12: Dialogue Part 5
By: Sally on Wed July 29, 2009, 15:31:04
Eeeh, definitely need to work on my dialogue, methinks. C'est le vie.

Thanks again for the writing tips. :)
4
Dialogue Part 5
By: Abbe on Wed July 29, 2009, 17:57:58
Each week, I look forward to your blog posting. I have loved all of the information in each of the blogs on writing, especially, the dialogue guidelines. They are wonderful. I keep sharing the information with others (especially teens) who want to become better writers. Narrative has always been my stronger skill, and I have wanted to improve in my ability to write dialogue. I am working to incorporate your advice into my writing...one of these days it will all fall into place. Thanks for sharing...
5
Re: Writing Advice #12: Dialogue Part 5
By: Barry on Wed July 29, 2009, 18:18:53
@Abbe: You're very welcome!
6
Writing Advice #12: Dialogue Part 5
By: Diane on Wed December 09, 2009, 13:59:21
This was very helpful and interesting, though it seems to contradict a tip I read just today from Laurie Halse Anderson. Revision Tip #9

"Does your draft have dialog that goes on for pages? Feels like a screenplay more than a novel?

You (or more accurately) your characters need some action: Verbs, my friends. You are in need of verbs.

Step 1: Choose a dialog-heavy scene.

Step 2: Brainstorm abut what kinds of actions the characters might be doing while they are having this conversation. F. ex., mom and son arguing at the grocery store about if he can borrow the car Friday night. Potential actions: picking out groceries (be specific!), checking labels, returning groceries to shelf (possibility for character development! Does this character go to the trouble of returning item where it belongs or not?), smelling squeezing, poking. More character development: are items neatly stacked in cart, or thrown in?

Step 3: Insert actions into dialog.

Step 4: See where you can trim dialog by allowing characters' actions to speak louder than their words."

I"m sure that Laurie would agree that unnecessary actions do not add anything of value to the scene. Still, she seemed to be suggesting something almost the opposite of what you are suggesting. I think the take away tip for me is to make sure everything I write is important to the story, whether it's dialog or action.

Diane
7
Re: Writing Advice #12: Dialogue Part 5
By: Barry on Wed December 09, 2009, 14:13:26
@Diane:

What the hell does Laurie Halse Anderson know???

I kid, I kid! I love Laurie. :)

I think the key word here is "unnecessary." You'll notice that in the mock rewrite up above, I did leave a bit of blocking. Either extreme is going to be problematic.

Your takeaway is spot-on.
8
Great Post!
By: Theresa Milstein on Wed December 16, 2009, 12:09:42
Your examples make it easy to see what works and what doesn't. I think too many writers are afraid to rely on the dialogue. There's a balance between dialogue, thought, and action, depending on scene and characters.

I appreciate your perspective on "said" and "asked". If "said" is overused, I notice it when reading published books. There's nothing wrong with using "answered" "shouted" or some other alternative once in a while. And I agree sometimes no tag is needed, as long as it's clear who's speaking.

I think Laurie Halse Anderson's post on 12/10 clears up any confusion. As I wrote on her post, your perspectives complement, rather than contradict one another.

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